• SONIC PATH.

    Par Raphaël Staubli, 25/11/18


        PROCESS, CONCEPT.


    Working and creating on a specific site (-> Measures) force us to take the measured characteristic of the site in consideration. The notion of water and the sounds of the waves was unquestionably relevant for us the first time we came on the site, so it will be the basis of the reflexion during all the project.

    Research about interaction between the space and sound (CRESSON laboratory, Grenoble). Development of the "gap" situation with different model. Models allows you to assemble them together and play with them, creating some kind of space. It becomes a creative tool.



    Image Sun Nov 25 2018 20:01:13 GMT+0100 (heure normale d’Europe centrale) Image Sun Nov 25 2018 20:01:13 GMT+0100 (heure normale d’Europe centrale)
    Image Sun Nov 25 2018 20:01:13 GMT+0100 (heure normale d’Europe centrale) Image Sun Nov 25 2018 20:01:13 GMT+0100 (heure normale d’Europe centrale)



    How could we take, extract the sounds of the waves from the water and work with it ? 

    Playing with the models and the plane notion, the question involved for me a vertical issue. One of the idea was to take two vertical planes, creating a conduit, a canyon who will orientate the extracted sounds. The best place to heard it is to stay between these planes.


    Image Sun Nov 25 2018 20:34:47 GMT+0100 (heure normale d’Europe centrale)


    Image Sun Nov 25 2018 20:34:47 GMT+0100 (heure normale d’Europe centrale)      Image Sun Nov 25 2018 20:34:47 GMT+0100 (heure normale d’Europe centrale)



    By rotating a plane, a zone is created where, depending on the wave height, the sounds will enter between the walls, or not. It suggests three conditions (1. not enter, 2. perhaps enter, 3. enter) who will define the length dimension of the project. A forth condition will appear during the project development, where the condition on the hearing place is modified.

    Walking on the horizontal plane (hearing space) allows you to walk trough the conditions. It is the length axis. Moreover, the width axis will make you hear clear wave sounds near the a. wall, and resonance sounds near the b. wall. You are now walking on a sound grid where every path is unique


    Image Sun Nov 25 2018 21:12:24 GMT+0100 (heure normale d’Europe centrale)


    Image Sun Nov 25 2018 21:12:24 GMT+0100 (heure normale d’Europe centrale)



    To see how the waves could evolve in the condition 1, I tried to create a little experiment to see how they would get around an obstacle.


    Image Tue Nov 27 2018 21:37:40 GMT+0100 (heure normale d’Europe centrale)



        MAQUETTE AND DRAWING.

    Actual state of the drawing tool and the project maquette (1:33).


    Image Tue Dec 11 2018 22:41:26 GMT+0100 (heure normale d’Europe centrale)


    Image Sun Nov 25 2018 21:52:55 GMT+0100 (heure normale d’Europe centrale)      Image Sun Nov 25 2018 21:52:55 GMT+0100 (heure normale d’Europe centrale)


    Image Sun Nov 25 2018 21:52:55 GMT+0100 (heure normale d’Europe centrale)      Image Sun Nov 25 2018 21:52:55 GMT+0100 (heure normale d’Europe centrale)




        MISCELLANEOUS.

    Hidden planes discovered during the process.


    Image Sun Nov 25 2018 21:52:55 GMT+0100 (heure normale d’Europe centrale)    Image Sun Nov 25 2018 21:52:55 GMT+0100 (heure normale d’Europe centrale)